What does mud mean?

Definitions for mud
mʌdmud

This dictionary definitions page includes all the possible meanings, example usage and translations of the word mud.

Princeton's WordNet

  1. mud, claynoun

    water soaked soil; soft wet earth

  2. mudverb

    slanderous remarks or charges

  3. mire, muck, mud, muck upverb

    soil with mud, muck, or mire

    "The child mucked up his shirt while playing ball in the garden"

  4. mudverb

    plaster with mud

Wiktionary

  1. mudnoun

    A mixture of water and soil or fine grained sediment.

  2. mudnoun

    A plaster-like mixture used to texture or smooth drywall.

  3. mudnoun

    Wet concrete as it is being mixed, delivered and poured.

  4. mudnoun

    Willfully abusive, even slanderous remarks or claims, notably between political opponents.

    The campaign issues got lost in all the mud from both parties.

  5. mudnoun

    Money, dough, especially when proceeding from dirty business.

  6. mudnoun

    stool that is exposed as a result of anal sex

  7. mudnoun

    A particle less than 62.5 microns in diameter, following the Wentworth scale

  8. mudverb

    To make muddy, dirty

  9. mudverb

    To make turbid

  10. mudverb

    To participate in a MUD, or multi-user dungeon.

  11. Etymology: Unattested in Old English; probably cognate with (or perhaps directly borrowed from) modde, modde, mudde (Low German Mudd), (Dutch modder). Non Germanic cognates include Albanian mut 'filth, excrement'

Samuel Johnson's Dictionary

  1. MUDnoun

    The slime and uliginous matter at the bottom of still water.

    Etymology: modder, Dutch.

    The purest spring is not so free from mud,
    As I am clear from treason. William Shakespeare, Henry VI. p. iii.

    Water in mud doth putrefy, as not able to preserve itself. Francis Bacon, Nat. Hist. №. 696.

    The channel was dried up, and the fish left dead and sticking in the mud. Roger L'Estrange.

    The force of the fluid will separate the smallest particles, so as to leave vacant interstices, which will be again filled up by particles carried on by the succeeding fluid, as a bank by the mud of the current, which must be reduced to that figure which gives least resistance to the current. Arbuthnot.

    A fountain in a darksome wood,
    Nor stain’d with falling leaves nor rising mud. Addison.

  2. To Mudverb

    Etymology: from the noun.

    I wish
    Myself were mudded in that oozy bed,
    Where my son lies. William Shakespeare, Tempest.

    I shall not stir in the waters which have been already mudded by so many contentious enquiries. Joseph Glanvill, Scep.

Wikipedia

  1. MUD

    A MUD (; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a multiplayer real-time virtual world, usually text-based or storyboarded. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat. Players can read or view descriptions of rooms, objects, other players, non-player characters, and actions performed in the virtual world. Players typically interact with each other and the world by typing commands that resemble a natural language. Traditional MUDs implement a role-playing video game set in a fantasy world populated by fictional races and monsters, with players choosing classes in order to gain specific skills or powers. The objective of this sort of game is to slay monsters, explore a fantasy world, complete quests, go on adventures, create a story by roleplaying, and advance the created character. Many MUDs were fashioned around the dice-rolling rules of the Dungeons & Dragons series of games. Such fantasy settings for MUDs are common, while many others have science fiction settings or are based on popular books, movies, animations, periods of history, worlds populated by anthropomorphic animals, and so on. Not all MUDs are games; some are designed for educational purposes, while others are purely chat environments, and the flexible nature of many MUD servers leads to their occasional use in areas ranging from computer science research to geoinformatics to medical informatics to analytical chemistry. MUDs have attracted the interest of academic scholars from many fields, including communications, sociology, law, and economics. At one time, there was interest from the United States military in using them for teleconferencing.Most MUDs are run as hobbies and are free to play; some may accept donations or allow players to purchase virtual items, while others charge a monthly subscription fee. MUDs can be accessed via standard telnet clients, or specialized MUD clients, which are designed to improve the user experience. Numerous games are listed at various web portals, such as The Mud Connector. The history of modern massively multiplayer online role-playing games (MMORPGs) like EverQuest and Ultima Online, and related virtual world genres such as the social virtual worlds exemplified by Second Life, can be traced directly back to the MUD genre. Indeed, before the invention of the term MMORPG, games of this style were simply called graphical MUDs. A number of influential MMORPG designers began as MUD developers and/or players (such as Raph Koster, Brad McQuaid, Matt Firor, and Brian Green) or were involved with early MUDs (like Mark Jacobs and J. Todd Coleman).

ChatGPT

  1. mud

    Mud is a semi-liquid mixture of water and fine particles of soil, silt, or clay. It's often soft, sticky, and slippery when wet, gradually solidifying as it dries. Mud is commonly found in wet or damp areas such as rivers, lakes, beaches, or after rainfall. It is also used in various applications, such as pottery, construction, and therapeutic treatments.

Webster Dictionary

  1. Mudnoun

    earth and water mixed so as to be soft and adhesive

  2. Mudverb

    to bury in mud

  3. Mudverb

    to make muddy or turbid

  4. Etymology: [Akin to LG. mudde, D. modder, G. moder mold, OSw. modd mud, Sw. modder mother, Dan. mudder mud. Cf. Mother a scum on liquors.]

Wikidata

  1. MUD

    A MUD, is a multiplayer real-time virtual world, usually text-based. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat. Players can read or view descriptions of rooms, objects, other players, non-player characters, and actions performed in the virtual world. Players typically interact with each other and the world by typing commands that resemble a natural language. Traditional MUDs implement a role-playing video game set in a fantasy world populated by fictional races and monsters, with players choosing classes in order to gain specific skills or powers. The objective of this sort of game is to slay monsters, explore a fantasy world, complete quests, go on adventures, create a story by roleplaying, and advance the created character. Many MUDs were fashioned around the dice-rolling rules of the Dungeons & Dragons series of games. Such fantasy settings for MUDs are common, while many others have science fiction settings or are based on popular books, movies, animations, periods of history, worlds populated by anthropomorphic animals, and so on. Not all MUDs are games; some are designed for educational purposes, while others are purely chat environments, and the flexible nature of many MUD servers leads to their occasional use in areas ranging from computer science research to geoinformatics to medical informatics to analytical chemistry. MUDs have attracted the interest of academic scholars from many fields, including communications, sociology, law, and economics. At one time, there was interest from the United States military in using them for teleconferencing.

Chambers 20th Century Dictionary

  1. Mud

    mud, n. wet soft earth.—v.t. to bury in mud: to dirty: to stir the sediment in, as in liquors; to bury in mud.—v.i. to go under the mud like the eel.—ns. Mud′-bath, a kind of mud connected with some mineral springs into which the patient plunges himself; Mud′-boat, -scow, a boat for carrying away the mud dredged from a river, &c.; Mud′-cone, a mud-volcano.—adv. Mud′dily.—n. Mud′diness.—adj. Mud′dy, foul with mud: containing mud: covered with mud: confused: stupid.—v.t. to dirty: to render dull:—pa.t. and pa.p. mud′died.adjs. Mud′dy-head′ed, having a muddy or dull head or understanding; Mud′dy-mett′led (Shak.), dull-spirited: spiritless.—ns. Mud′-fish, a fish which burrows in the mud; Mud′-flat, a muddy strip of shore submerged at high tide; Mud′-guard, the dash-board of a carriage; Mud′-hole, a place full of mud: an orifice in the bottom of a boiler where the sediment is collected; Mud′-lark, a man who cleans public sewers or who picks up a living along the banks of tidal rivers: a street-arab; Mud′-wall, a wall composed of mud, or one in which mud is used in place of mortar: the bee-eater. [Old Low Ger. mudde, Dut. modder.]

The New Hacker's Dictionary

  1. MUD

    [acronym, Multi-User Dungeon; alt.: Multi-User Dimension] 1. A class of virtual reality experiments accessible via the Internet. These are real-time chat forums with structure; they have multiple ‘locations’ like an adventure game, and may include combat, traps, puzzles, magic, a simple economic system, and the capability for characters to build more structure onto the database that represents the existing world. 2. vi. To play a MUD. The acronym MUD is often lowercased and/or verbed; thus, one may speak of going mudding, etc.Historically, MUDs (and their more recent progeny with names of MU- form) derive from a hack by Richard Bartle and Roy Trubshaw on the University of Essex's DEC-10 in the early 1980s; descendants of that game still exist today and are sometimes generically called BartleMUDs. There is a widespread myth (repeated, unfortunately, by earlier versions of this lexicon) that the name MUD was trademarked to the commercial MUD run by Bartle on British Telecom (the motto: “You haven't lived 'til you've died on MUD!”); however, this is false — Richard Bartle explicitly placed ‘MUD’ in the public domain in 1985. BT was upset at this, as they had already printed trademark claims on some maps and posters, which were released and created the myth.Students on the European academic networks quickly improved on the MUD concept, spawning several new MUDs (VAXMUD, AberMUD, LPMUD). Many of these had associated bulletin-board systems for social interaction. Because these had an image as ‘research’ they often survived administrative hostility to BBSs in general. This, together with the fact that Usenet feeds were often spotty and difficult to get in the U.K., made the MUDs major foci of hackish social interaction there.AberMUD and other variants crossed the Atlantic around 1988 and quickly gained popularity in the U.S.; they became nuclei for large hacker communities with only loose ties to traditional hackerdom (some observers see parallels with the growth of Usenet in the early 1980s). The second wave of MUDs (TinyMUD and variants) tended to emphasize social interaction, puzzles, and cooperative world-building as opposed to combat and competition (in writing, these social MUDs are sometimes referred to as ‘MU*’, with ‘MUD’ implicitly reserved for the more game-oriented ones). By 1991, over 50% of MUD sites were of a third major variety, LPMUD, which synthesizes the combat/puzzle aspects of AberMUD and older systems with the extensibility of TinyMud. In 1996 the cutting edge of the technology is Pavel Curtis's MOO, even more extensible using a built-in object-oriented language. The trend toward greater programmability and flexibility will doubtless continue.The state of the art in MUD design is still moving very rapidly, with new simulation designs appearing (seemingly) every month. Around 1991 there was an unsuccessful movement to deprecate the term MUD itself, as newer designs exhibit an exploding variety of names corresponding to the different simulation styles being explored. It survived. See also bonk/oif, FOD, link-dead, mudhead, talk mode.

Suggested Resources

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    Song lyrics by mud -- Explore a large variety of song lyrics performed by mud on the Lyrics.com website.

  2. MUD

    What does MUD stand for? -- Explore the various meanings for the MUD acronym on the Abbreviations.com website.

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British National Corpus

  1. Spoken Corpus Frequency

    Rank popularity for the word 'mud' in Spoken Corpus Frequency: #4771

  2. Written Corpus Frequency

    Rank popularity for the word 'mud' in Written Corpus Frequency: #3900

  3. Nouns Frequency

    Rank popularity for the word 'mud' in Nouns Frequency: #1876

Usage in printed sourcesFrom: 

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Numerology

  1. Chaldean Numerology

    The numerical value of mud in Chaldean Numerology is: 5

  2. Pythagorean Numerology

    The numerical value of mud in Pythagorean Numerology is: 2

Examples of mud in a Sentence

  1. The NHC:

    These rains could result in life-threatening flash floods and mud slides.

  2. Robert Lewin:

    Creeks that normally would be dry would turn into raging rivers of mud and debris and large rocks and trees, these can be quite damaging. They’ll destroy roads, they’ll take out homes.

  3. Kyaw Kyaw:

    It's impossible to find a body in this mud. If a body floats up, we try our best to retrieve it.

  4. George MacDonald:

    You can't live on amusement. It is the froth on water -- an inch deep and then the mud.

  5. Dimitris Spiridis:

    I lost it. All the tents were soaked, all their clothes were soaked. Mud, humidity and tears, nothing else. Are we or aren't we Christians?

Popularity rank by frequency of use

mud#1#9024#10000

Translations for mud

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    lacking orderly continuity
    A cosmopolitan
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    C disjointed
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